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Milk Outside A Bag Of Milk Outside A Bag Of Mil... ((BETTER))


Milk outside a bag of milk outside a bag of milk is a psychological visual novel developed and published by Nikita Kryukov. It was released on Steam for Microsoft Windows on December 16, 2021. It is the second game that is part of the "Milk inside a bag of milk" series, with the prequel being titled Milk inside a bag of milk inside a bag of milk.




Milk Outside a Bag of Milk Outside a Bag of Mil...



Milk Inside a Bag of Milk Inside a Bag of Milk (stylized as Milk inside a bag of milk inside a bag of milk...) is a 2020 horror visual novel game developed by Russian game developer Nikita Kryukov. The game centers around an unnamed female protagonist who visits a nearby grocery market to purchase a bag of milk, but is troubled with the challenges of suffering from severe trauma and psychosis. The player plays as a voice inside her head with which she shares an inner monologue.


On February 19, 2021, Kryukov announced that a sequel was in development.[7] On December 16, 2021, the sequel was published by Kryukov under the title Milk outside a bag of milk outside a bag of milk, colloquially referred to as "Milk 2" by fans.


The sequel continues the story where the previous installment ends. After purchasing the bag of milk in the original installment, the girl returns home, where her abusive mother confronts and attacks her. After the attack, the girl retreats to her bedroom, where she prepares for the night and attempts to fall asleep.


Steam is home to a number of unique titles from small developers, and Milk outside a bag of milk outside a bag of milk is certainly no different, its unusual name aside. However, its name doesn't really give away any hints as to what the indie game might be about. But be warned, the content of Milk outside a bag of milk outside a bag of milk is quite disturbing, tackling mental health issues of many forms.


Those interested in this visual novel title should know that it's actually the sequel to a game of a similar name, Milk inside a bag of milk inside a bag of milk, which has an Overwhelmingly Positive reputation on Steam. Additionally, the original indie installment costs just $0.99 despite having released as recently as last fall. Because of this, interested gamers should look into playing both games in order rather than just Milk outside a bag of milk.


Milk inside a bag of milk inside a bag of milk is a fairly short experience that can be finished in about 20 to 30 minutes. However, like most visual novels, there are branching storylines resulting in different endings, some good and some deservingly bad, but they're all worthwhile. However, the first game isn't increasingly complex like most Japanese visual novels are. Its storyline is on the simple side, and the complexity of Milk inside a bag of milk comes from its meta qualities. Like Doki Doki Literature Club, the game and its characters are well aware they're in a game. Specifically, the protagonist seems aware that she's in a visual novel.


Milk outside a bag of milk outside a bag of milk is a bit more complicated, building on the well-received qualities that the first game exhibited. There are several different endings to be discovered depending on how the player influences the girl buying milk through a series of dialogue options. It's on track to earning the same Overwhelmingly Positive Steam reputation as the first game, but one of its biggest enhancements is the art style and animations. Still utilizing a form of pixel art, the drawings are more complex and detailed now, but still horribly uncomfortable.


The girl, most commonly referred by fans as Milk-chan (now used as her name by Nikita Kryukov, the developer of the games), is the protagonist of milk inside a bag of milk inside a bag of milk and milk outside a bag of milk outside a bag of milk. The goal of the girl is to buy milk with the help of the player (her voice/split personality) in the first game and getting to sleep with the help of the player in the second game.


She never graduated, and that her school bag has been sitting there for a while. On the way home, really, the father bought milk, which made her dreadful, because she loathes milk. It is possible that based on the tone, the father attempted to make her drink milk, which she loathes. At some point, the father and the girl arrived and had dinner before going to their separate rooms. Mom was not home, "again".


Given the fact that the girl hates milk so much and experienced symptoms from it (possibly an allergy), along with other familial drama, she started taking medications. It is possible that she is allergic to milk and that the mother's "poison claw" was a medication used to treat allergies. Other medications could probably help her reduce her anxiety, schizophrenia, and other mental illnesses as well.


At one point, it was likely that due to very harsh familial problems, the father committed suicide, and the girl was traumatized, experiencing a mental "gap" after the event, and is probably why she stayed in her apartment for a long time, before finally getting out of the apartment to buy milk.


The girl indirectly tells herself (to her voice) that she is going to the shop after a long time of not going outside. The voice thought she was a bit weird the way she is talking or who she is talking to and how she walked, but after some discussion, they decided to go. Suddenly, they got stuck into an endless "O loop" before managing to get through to get to the shop. She then decided to grab the milk and then struggled to fully pay for it for a bit.


After successfully getting the milk, there is some dialogue where she tends to break the 4th wall and wants to speak to the reader. She talks about her mental illness and how she takes different medications, while passing through the gas station. She then tells the player about her father's suicide.


Afterward, the player urges her to go home. When the player gets home, they see the girl's mother who is depicted as the creepy mask-like face with no pupils. She asks if she got the milk and if the new medicine helped. The girl says yes and the mother then tells her to go to bed. She replies "Yes mum".


It is likely that she disliked her father when he was alive too, given the possibility that she was forced to drink milk, which she is allergic to, but this was not explicitly said, but is a possible scenario given her tone on her last day of school and given that she confirmed that her father bought milk on the way home from school. Though, it is also possible that there wasn't any bad blood between them, as no fight between them was explicitly mentioned. Either way, she did feel traumatized after he committed suicide.


Given that the girl's name was never revealed in the games, she can go by other names. Fans have often referred to her as Milk-chan or somewhat less commonly the milk girl. In fact, Nikita Kryukov, the developer of the games, has officially started using Milk-chan as her name. Though despite this, he has once mentioned in his Discord server that her name is Ermolai, although really, it was a joke.[1]


Milk inside a bag of milk inside a bag of milkInformationDeveloperNikita KryukovPublisherMissing CalmGenreVisual NovelPlatformsMicrosoft WindowsRelease dateAugust 26, 2020 (Microsoft Windows)November 11, 2022 (with Milk 2, for the Nintendo Switch)


Milk inside a bag of milk inside a bag of milk, sometimes referred as Milk 1, is a psychological visual novel developed by Nikita Kryukov and published by Missing Calm. It was released on Steam for Microsoft Windows on August 26, 2020. It is the first game that is part of the "a bag of milk" series, with the sequel being titled Milk outside a bag of milk outside a bag of milk.


This is a game featuring a short story about what sort of challenges everyday little things can be for a girl who has a mental illness that disallows her to do simple tasks. The player has to help the girl buy milk.


The player controls a girl (milk-chan) who is trying to help the protagonist go to the store and buy a bag of milk. She suffers from an unnamed mental illness that makes a simple task like that very difficult. After successfully getting the milk, there is some dialogue where she tends to break the 4th wall and wants to speak to the reader. She talks about her mental illness and how she takes different medications. She then tells the player about her father's suicide. Afterward, the character they play urges her to go home. When the player gets home, they see their mother who is depicted as the creepy mask-like face with no pupils. She asks if they got the milk and if the new medicine helped. The girl says yes and the mother then tells her to go to bed. She replies "Yes mum".


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So, we start off with the title screen 'Help me Buy Milk!,' a pretty simple task right? Well, for us, yes, but for the protagonist not so much as you will see throughout the game. Once we get to the counter the cashier is not human, in fact, the people aren't human at all this could be that she wants to disassociate people because it might remind her of her father. Later it is revealed that after her father died she just wasn't the same anymore, that is why she is prescribed medicine. This is purely speculation, but I think the protagonist is suffering from some form of depression and split reality. I mean seeing your own father's death with his fleshy bits scattered all over the floor is pretty scarring and horrific. So we the player are probably a figment of her imagination, that's why she speaks to us as if we are in her mind. The Mom is pretty creepy, there is not much context to her other than demanding the protagonist to buy milk. But yeah that is as much as I would like to say about the game. 041b061a72


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